Sat, Dec 07, 2019, 05:30 AM - Tue, Dec 01, 2020, 05:30 AM
The Nightmare of Ashihama Rewards Beta is still underway. To try out the potential rewards for yourself, simply log on to one of the Tournament Worlds.On these worlds, you spawn at Clan Wars with runescape 3 gold Tournament Chests nearby that contain various supplies and equipment – this time including rewards from The Nightmare boss. Tournament Worlds use a separate profile from your main account, so no progress is saved. Feel free to go anywhere in Old School to try out the new gear!
Worlds 446, 464 and 477 are being used for this beta. Once the beta closes, these worlds will be turned off.
Here are the changes we've made today:
Some new animations have been added to the Inquisitor's Mace
Some new animations have been added to all variations of the Nightmare Staff
All staff variants now have a Hitpoints requirement of 50 to wield
The Volatile Nightmare Staff's special attack cost has been increased
to 55%. This is to make it harder to combo with other 50% special attack
weapons
The Magic attack on the Siren's Tome has been lowered from +25 to +15
The Magic defence on the Siren's Tome has been lowered from +20 to +15
The Magic attack on the Inquisitor's Great Helm has been lowered from +0 to -5
The Magic attack on the Inquisitor's Hauberk has been lowered from +3 to -11
The Magic attack on the Inquisitor's Plateskirt has been lowered from +1 to -9
Siren's Tome must now be created by attaching a Siren's Charm to a Mage's Book
Here are the changes we've made earlier in the week:
The slash, stab, crush and ranged values on the Siren's Tome have been lowered from +0 to -10
The Magic damage % on the Siren's Tome has been lowered from +10% to +4%
The Volatile Orb and Eldritch Orb special attack no longer have a
projectile. Instead they will always hit the enemy two ticks after
casting - this attack is subject to accuracy checks
The base damage for both the Volatile Orb and Eldritch Orb special attacks now scales with the player’s Magic level
The max hit of the Volatile Orb special attack is now capped at 58 before Magic damage bonuses
he max hit of the Eldritch Orb special attack is now capped at 44 before Magic damage bonuses
We’d also at some stage like to add an animation on the target the tick before the special attack hits. This will help when an opposing player is casting the special attack at long distance.

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